This is super not polished - but here goes a quick description:

- There's a vague story generator, that will tell you who you are and send you on missions.

- you are the green roundish thingy, monsters are purple boxy things

- If you die (which is kind of difficult, since the AI is completely random right now, and often won't actually target you) - you gain a new card "learning from your failures"

- when you reach a goal (the yellow tile) - there is an intermission for you to add a card to your hand (if you have any available).

- You can pan by clicking & dragging the right mouse button, and zoom with the scroll wheel.

Give it a try, and hopefully you enjoy it.

The current release is slightly newer than the deadline for the jam (it was committed at 11:20, and took time to build) - but is only a face lift, replacing the assets with the ones I created but hadn't had a chance to put in.

To find the release as it was at 11pm - you can look at the release here:

https://github.com/lee-orr/mini-jam-intermision/releases/tag/v0.0.11

And a full history of builds is available on github as well:

https://github.com/lee-orr/mini-jam-intermision/releases 

Download

Download
mini-jam-intermission-linux.zip 15 MB
Version v0.1.1 Dec 26, 2022
Download
mini-jam-intermission.dmg 13 MB
Version v0.1.1 Dec 26, 2022
Download
mini-jam-intermission-windows.zip 10 MB
Version v0.1.1 Dec 26, 2022

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